Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Defensive Training (Once per round, an adjacent ally with a Force Rating may replace their turn to gain Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11) or +1 Force Point for the rest of the Skirmish.)
Both younglings and established Jedi trained with remotes, using them as teaching tools for avoiding blaster bolts and deflecting them with lightsabers.
12/7/2017 12:28:35 AM
12/7/2017 1:04:34 AM
12/7/2017 2:24:58 AM
12/7/2017 3:27:47 AM
12/7/2017 5:03:34 PM
12/8/2017 2:02:00 AM
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12/9/2017 4:30:48 AM