Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
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Camaraderie (An ally named Luke Skywalker, Rebel gains Lightsaber (+10 Damage against adjacent enemies))
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Force Bond (An ally with a lightsaber whose name contains Luke Skywalker gains Lightsaber Defense)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
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Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Essence (When this character is defeated, you may immediately set up a character named Obi-Wan Kenobi, Jedi Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
Commander Effect
Enemy abilities that force or prevent movement are suppressed.
"You can't win, Darth. If you strike me down, I shall become more powerful than you could possibly imagine."
12/13/2017 1:10:37 PM
12/13/2017 5:00:31 PM
12/13/2017 5:15:24 PM (Updated: 12/13/2017 5:19:54 PM)
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12/13/2017 10:14:28 PM
12/14/2017 2:53:44 AM
12/14/2017 3:38:11 AM
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12/16/2017 7:51:43 AM
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12/17/2017 4:05:51 AM