Hit Points:
|
50
|
Defense:
|
12
|
Attack:
|
4
|
Damage:
|
10
|
Rarity:
Very Rare
Base:
Medium
Gender:
Male
Creator:
jak
Created:
12/28/2017
Updated: 12/29/2017
Special Abilities
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Unique
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Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
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Door Gimmick (At the end of his turn, this character can designate 1 door that he can see as open; it remains open until the end of this character's next turn, or until he is defeated)
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Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
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Master Slicer (Replaces attacks: This turn, this character can ignore doors while moving)
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Door Sabotage (Replaces Attacks: this character designates one adjacent door as open or closed, it cannot be opened or closed for the remainder of the skirmish. Satchel Charge and Shatter Beam replace this special ability.)
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Intercept Transmission (+ 5 to initiative. Opponent may no use, Recon, Master Tactician, or any SA that alters the number of activations per round.)
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Betrayal (When this Character would be defeated, on a Save 11, he joins the opponent's squad. He sets up in the Starting Area, and has 10 Hit Points.)
12/28/2017 5:41:57 PM
12/28/2017 6:38:28 PM
12/29/2017 1:46:59 PM