Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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No One Can Kill A Jedi (The first time this character reaches half it's hit points or less, or at the beginning of any round after that you may remove this character from play and add a medium Republic character with a printed cost less than this character whose name contains Kenobi to your squad in a space formerly occupied by this character. The chosen character enters play with full hit points. If the chosen characters printed cost is less than half of this character it gains Lightsaber Defense and any unspent Force Points remaining on this character.)
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Advantageous Attack (+10 Damage against an enemy who has not activated this round)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
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Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
"No one can kill a Jedi"; "I wish that were true." - Anakin and Qui-Gon
1/9/2018 1:10:51 PM
1/9/2018 2:06:49 PM
1/9/2018 5:06:47 PM
1/9/2018 5:30:22 PM (Updated: 1/9/2018 5:33:58 PM)
1/9/2018 5:42:58 PM
1/10/2018 3:00:53 AM
1/10/2018 3:16:11 AM
1/13/2018 5:47:32 PM
1/13/2018 11:04:17 PM
1/14/2018 12:21:33 AM