Special Abilities
-
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
-
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
-
Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
-
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
-
Shields 1 (When this character takes damage, it reduces the damage dealt by 10 with a save of 11)
-
Missiles 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)
-
Advanced Stealth Equipment (This character is considered to have Invisibility and is not subject to commander effects until it makes an attack, uses Missiles 20, or is targeted by an enemy. Characters with Force Sense can ignore this ability for the purposes of attacking this character)
Force Powers
-
Force 4
-
Jedi Shadow Bomb (Force 2; replaces turn: choose a character within line of sight, ignoring targeting rules. That character and adjacent characters take 30 damage; characters with a Force rating may spend a force point to avoid this damage with a save of 11. Characters with Force Immunity are subject to this Force power)
"A STEALTHX EMITTING COMM WAVES IS NO LONGER A STEALTHX. IT IS JUST A POORLY ARMED, LIGHTLY ARMORED X-WING SAYING COME GET ME."
―Rowdy
1/29/2018 10:08:58 PM
1/29/2018 10:45:04 PM
1/29/2018 10:47:45 PM (Updated: 1/29/2018 10:53:40 PM)
1/29/2018 10:51:24 PM
1/29/2018 10:56:12 PM
1/29/2018 10:56:51 PM
1/29/2018 11:12:16 PM (Updated: 1/29/2018 11:15:41 PM)
1/30/2018 2:53:06 AM
1/30/2018 2:58:56 AM
1/30/2018 3:09:23 AM (Updated: 1/30/2018 3:12:07 AM)
1/30/2018 3:50:16 PM
1/30/2018 5:26:18 PM
1/30/2018 5:53:02 PM
1/30/2018 6:03:08 PM
1/31/2018 9:23:58 AM
1/31/2018 12:54:06 PM (Updated: 1/31/2018 12:54:23 PM)
1/31/2018 6:44:18 PM
1/31/2018 6:58:20 PM
1/31/2018 6:59:19 PM (Updated: 1/31/2018 6:59:33 PM)
1/31/2018 7:08:11 PM