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Mind what you have learned. Save you it can.

Hit Points: 150
Defense: 22
Attack: 0
Damage: 0
Rarity:
Base: Medium
Gender: Male
Creator: HanSolo79
Created: 2/1/2018
Updated: 5/20/2020

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Loner (+6 Attack if no allies are within 6 squares)
  • Lightsaber (+10 Damage against adjacent enemies)
  • Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
  • Karmic Luck (If your initiative check is an odd number, +4 to all this character's rolls for the round; if it is an even number, -4 to all his rolls instead)
  • Karmic Mettle (If this character spends 1 Force point to reroll, add +4 to the result. If the result is a failed attack or save, this character takes 10 damage.)
  • Impulsive Reprisal (If a Unique allied character is defeated, for the remainder of the skirmish this character has +4 Attack and +10 Damage)

Force Powers

  • Force 2
  • Serenity (Replaces turn: This character gains 6 Force points)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Jedi Mind Trick 3 (Force 3, usable only on this character's turn: range 6; target living enemy and each living enemy adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 16)
  • Force Sense 3 (Force 3, usable only on this character's turn: Enemy characters lose Stealth and Cloaked for the rest of the round)
  • Counter Push 2 (Force 2, usable only when this character takes damage: range 6; 20 damage; push back target 2 squares if Huge or smaller)
  • Lightsaber Reflect (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
  • Force Heal 40 (Force 2, replaces attacks: touch; remove 40 damage from a living character)
  • Lightsaber Precision (Force 1: This character gets +10 Damage on his next attack)
  • Dark Temptation (Force 1: +4 Attack and +20 Damage until the end of this character's turn. At the end of that turn, make a save of 11; if the save fails, this character joins the opponent's squad until the end of the skirmish.)

"I'm a servant only of the force, and I go wherever it leads me..."

Average Rating: 8.33 (3)
darthwhovian
6/9/2018 9:50:47 AM

attack and damage 0? am I missing something?lol
HanSolo79
6/19/2018 5:19:33 PM

Haha, nope. An experimental type of character. For the gambling type, haha. Also, was trying to capture a "Ronin" type Jedi; not Dark but disillusioned with the dogmatic and ineffectual high council leadership of the Jedi Order during the 'Republic Dark Age'. It's a period of old cannon (Legends) that is very intriguing to me. In game, he'd be a "gambit beast". He's a defense first piece but can be triggered into a hard hitter.
darthwhovian
6/20/2018 9:24:21 AM

Cool idea, thanks for clearing that up. Makes more sense to me now.
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