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A Target Exclusive.

Fringe Modified R9 16  
Hit Points: 40
Defense: 15
Attack: -1
Damage: -1
Rarity:
Base: Medium
Gender: It
Creator: blemelisk
Created: 2/10/2018
Updated: 2/10/2018

Special Abilities

  • Droid (Immune to critical hits; not subject to commander effects)
  • Door Overload (Replaces attacks: When this character is adjacent to a door, choose any enemy that is adjacent to any other door. That character takes 10 damage. The character is considered activated, save 11. The character is also pushed one square directly away from the door.)
  • Distribute Comlink (Replaces Attacks: Choose one adjacent allied character, that character gains Comlink)
  • False Transmission (On this character's turn, he can choose 1 enemy within line of sight: This phase, this character and allies ignore that enemy when moving)
  • Jam Transmission (At the end of this character's turn, choose 1 enemy commander effect. Until the end of the round, the chosen commander effect is suppressed farther than 6 squares from that commander or its allies with Relay Orders.)
  • Override (At the end of its turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character's next turn, or until it is defeated)
  • Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
Average Rating: 9.00 (1)
kobayashimaru
2/10/2018 4:08:34 AM

this is a fun one. It is just fragile enough to not be outright broken, still, I will spam this in Paratus-Mirror squads
blemelisk
2/10/2018 4:28:59 AM

With all the manipulation this thing can do, and the cost cap given for the CCC i didnt want it to be too survivable.
blemelisk
2/10/2018 4:33:08 AM

Thing is i just realized Comm Supplies is replace turn.....i might choose something different that is replaces attacks but does something similar.
swinefeld
2/10/2018 6:40:31 AM

O_o !!! WAY off the charts. Some cool ideas, if spread over like 3+ different pieces. I don't want to even venture a cost as is...
swinefeld
2/11/2018 5:19:47 AM

To follow up. Droid, Distribute Comlink (as *replaces turn*) and Override are probably still worth more than 16pts. Comlink - hard to nail down the full scope of what it could do. In a way, it's a counter jam transmission, much less what it does for ranged SAs (Synergy, Protective, Decoy, Ghosts etc. Then, it's also Fringe, and a Lobot reinforcement. I'll just say again, you may well have three 16pt pieces rolled into one here. But Comlink is really interesting, and could be pretty cool once the limitations for balance can be figured out.
blemelisk
2/12/2018 4:48:13 PM

I only overly agressivly costed it at 16. I'd likely remove the transmission parts to make him a door master. But I like what it is now but I realize he doesn't cost enough
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