Special Abilities
-
Unique
-
Strike Me Down (Any enemy who scores a critical hit against this character joins this characters squad for the rest of the skirmish.)
-
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
-
Force 2
-
Force Renewal 2 (This character gets 2 Force points each time he activates)
-
Force Flight (Force 1: This character gains Flight until the end of it's turn.)
-
Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 11.)
-
Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
-
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Commander Effect
Adjacent followers with a Force rating gain Emperor's Bodyguard (If (a character whose name contains) Emperor is an adjacent ally and would take damage from an attack, this character can take the damage instead)