Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Stable Footing (Not slowed by difficult terrain or low objects)
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Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
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Jedi Reflexes (This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability.)
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Acrobatic (Ignores enemy characters when moving)
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Alert (Enemies attacking this character, receive no bonuses from Cunning Attack, Opportunist, Deceptive or Advantageous Attack.)
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Counterattack (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Rookie (This character gets +2 Attack and +2 Defense while within 6 squares of an allied commander)
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Wrist Cable (At the end of this character’s turn, 1 target Large or smaller enemy within 6 squares cannot move until the end of this round; save 11)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Hey guys, you ever see that really old movie,
Empire Strikes Back? -
Spider-Man to War Machine and Iron Man.
5/9/2018 3:24:30 PM
5/9/2018 3:27:53 PM
5/9/2018 7:21:29 PM