Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Heal 20 (Replaces attacks: touch; remove 20 damage from a living character)
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Iron-Willed (This character get +5 to save rolls against effects that activate this character or force it to cancel an attack)
Force Powers
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Force 3
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Force Augmentation (Force 1, For the rest of the round the amount of damage healed by this character's Heal, Repair and Industrial Repair special abilities is doubled.)
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Knight Speed (Force 1: This character can move 4 extra squares on his turn as part of his move)