Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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I Have You (When an adjacent ally whose name contains Hera activates, this character may immediately move up to his speed.)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Counter Push 2 (Force 2, usable only when this character takes damage: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Stasis (Force 2: Usable when a target enemy activates within 3 squares of this character, that character cannot move, attack, or use abilities this turn, save 11.)
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Redirect (Force 2, Whenever an enemy targets this character with a Special Ability that replaces attacks and deals damage it is redirected to another character of your choice within 6 squares, save 11. On a failed save the ability is negated.)
Commander Effect
An ally whose name contains Ezra gains +2 attack and starts the Skirmish with +1 Force.
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