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That's no moon. That's Bloo Milk!

Hit Points: 70
Defense: 18
Attack: 8
Damage: 10
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: Oakel
Created: 6/19/2018
Updated: 6/22/2018

Special Abilities

  • Affinity (May be in a Republic squad)
  • Droid (Immune to critical hits; not subject to commander effects)
  • Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
  • Cybernetic Reflexes (+2 to this character's save rolls)
  • Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
  • Shields 2 (When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10)
  • Counterstrike (When this character is hit by a nonadjacent attack, make a save of 11. On a success, this character can make an immediate attack against that attacker. This attack does not use the targeting rules.)
  • Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)

"A highly-advanced model of combat and servant droid that was manufactured by the Tac-Spec Corporation, this one is equipped as a personal bodyguard for high-profile buyers".

Average Rating: --
shmi15
6/21/2018 10:37:11 PM

My biggest concern right now is in a Seps squad... He has super easy access to Twin and Boardwide +4/+4. His attack can be boosted by an 8 point piece boardwide in Seps. Its a neat idea.... But I think the attacking back is Over the top, as well as Opp 20. This guy is for sure an intense BG droid.
Oakel
6/21/2018 11:06:58 PM (Updated: 6/22/2018 12:02:29 AM)

Good point about the Seps, hadn't considered all of the factions... I just couldn't think of a specific faction so I put it in Fringe. I like counterstrike+opportunist thematically so that it is better at counterattacking than attacking first, but I can see that Opportunist could be too much. I've changed the faction to eliminate some of the Separatist trouble, although this has some incredible synergy with Bao-Dur still. Thanks for the feedback.
jen'ari
6/23/2018 10:25:44 PM

Counterstrike with twin and shields could be excessive with the attack bonuses in Seps. Bodyguard, draw fire is also a very powerful combo for any faction. I think it should lose something or raise cost
swinefeld
6/24/2018 2:25:22 AM (Updated: 6/24/2018 2:58:06 AM)

Interesting piece for sure, with some heavy-duty internal synergies. Cybernetic Reflexes is no small thing given it has 3 save related abilities (and what those do). *Edited... the faction change mitigated a bunch of stuff. Cost could maybe go up a bit higher, shrug. You certainly nailed the 'Guardian' angle!
General_Grievous
6/25/2018 3:36:14 PM

Interesting idea but I think he should lose some abilities and be either a shielded bodyguard, or a defensive shooting back turrwt for simplicities sake and his low cost
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