Special Abilities
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Unique
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Imperial Reinforcements 20 (During setup, after seeing your opponent's squad, you can add up to 20 points of Imperial trooper characters to your squad)
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Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
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Jedi Hatred +10 (+10 Damage against enemies with Force ratings)
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Nano-destroyers (At the start of the skirmish, choose one enemy commander. Once per skirmish, while adjacent to the chosen character, this character may replace his turn to deal 20 damage to that character. That character is infected. Each time an infected character activates, it takes 20 damage; save 16 and that character is no longer infected.)
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Rival (This character cannot be in a squad that contains any character whose name contains Pellaeon)
Commander Effect
Imperial trooper allies gain Stable Footing and Agile.
"Carida will never surrender to your so-called New Republic." ~Furgan
7/3/2018 11:31:39 PM (Updated: 7/3/2018 11:32:14 PM)
7/4/2018 1:59:39 AM (Updated: 7/4/2018 3:22:35 AM)
7/4/2018 3:35:43 AM
7/8/2018 3:29:58 AM (Updated: 7/8/2018 3:30:10 AM)