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Is NOT a trap!

Hit Points: 30
Defense: 15
Attack: -1
Damage: -1
Rarity: Common
Base: Large
Gender: Male
Creator: Oakel
Created: 7/19/2018
Updated: 7/24/2018

Special Abilities

  • Inanimate (This character is not considered living, is not subject to commander effects, and cannot collect gambit. It cannot activate or take a turn unless an ally is using Mount.)
  • Machinery (Industrial Repair removes damage from this character)
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Accelerate (This character can move up to 24 squares if he does not attack)
  • Mount (This character can transport 1 Small or Medium ally who ends their move adjacent to it. Remove that ally from the battle grid; they move simultaneously with this character, have cover, and are considered adjacent to it. They can make attacks, counting distance from this character. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is also defeated; save 6.)
  • Rigid (Can't squeeze)
  • Bail Out (Any time during this characters movement, the transported ally may be placed adjacent to this character. That character is defeated, save 11. This character may complete its remaining movement in a straight line, and is defeated. All adjacent characters take 30 damage, save 16.)
Average Rating: --
jen'ari
7/25/2018 2:16:52 AM

Inanmate is what I was looking for! this looks great!. Any chance on giving it an attack and damage rating? Someone who hopped on can use its blasters?
General_Grievous
7/30/2018 2:49:17 AM

Looks pretty good but Bail Out may need some clarification, such as when do adjacent characters take 30 damage and currently there is no definition of a straight line and what if the swoop was going diagonally? Maybe just saying that this character can move up to 6 squares and after moving deal 30 damage to this character and each adjacent character, save 11.
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