Special Abilities
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Unique
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
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Improved Missiles 20 (Replaces attacks, sight: 20 damage to target and to each character adjacent to that target; save 16)
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Pulse Cannon 40 (Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; on a save of 11, reduce the damage to 10)
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Sonic Stunner (Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
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Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
"Tell you what. When Han Solo joins the revolution—that's when I'll join"
8/15/2018 12:30:06 PM
8/16/2018 1:51:11 AM
8/17/2018 1:44:52 PM
8/18/2018 7:54:48 PM (Updated: 8/18/2018 7:54:59 PM)