Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Beskar'gam 6 (When this character takes damage, he reduces the damage dealt by 10 with a save of 6)
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Ranged Defense Expert +4 (Whenever this character is targeted by a nonadjacent enemy, he gets +4 to save rolls against that enemy's attack and special abilities that turn)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Force Bond (Allies named Mandalorian Knight gain Lightsaber Block)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
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Lightsaber Reflect (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Commander Effect
Mandalorian Knights gain +4 Attack and start the skirmish with +2 Force
Gathering a group of like-minded Jedi Knights around him, Kace formed a faction called the Mandalorian Knights and secretly defected to the Mandalorian side.