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Will take you as its padawan learner.

Hit Points: 60
Defense: 17
Attack: 10
Damage: 20
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: Oakel
Created: 9/5/2018
Updated: 12/4/2018

Special Abilities

  • Unique
  • Trooper (Counts as a character named Wolfpack Trooper)
  • Order 66
  • Blast Cannon (+10 Damage against targets within 6 squares)
  • Combined Suppression (If an ally combines fire with this character against a target within 6 squares, the attack deals +10 Damage and the enemy character attacked cannot use special abilities or Force powers that respond to the attack for the rest of the turn. Enemies hit by the attack cannot benefit from Booming Voice or Relay Orders for the rest of the round.)
  • Defensive Stance +4 (This character gets +4 Defense while activated)
  • Rolling Evade (When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity)

Commander Effect

Allies whose names contain Wolf gain Survival Expert

Proficient in the use of the Republic Shotgun, Clone Sergeant "Boost" faithfully served in the Wolfpack under the command of General Plo Koon during the Clone Wars.

Average Rating: --
jen'ari
12/5/2018 4:11:20 AM

You are getting into scary territory bringing in another Suppressive Fire type ability. I immediately do not like that. I like the idea and think you should keep the premise and maybe make it limited to enemy characters without a force rating cannot use SA's that respond...... and enemies without a force rating hit by the attack cannot benefit from or grant CEs.......
jen'ari
12/5/2018 4:12:08 AM

the other issue is that Yularen grants Opportunist and this Combined Suppression grants an additional +10. You can have a Boba Fett with Opportunist and +10 damage that has unstoppable damage hitting for 40 damage a pop with a 20 attack rating.
Oakel
12/5/2018 7:19:04 PM

Ah, good catch Jen. My intention was for people to support Boost and his attack becomes Suppressive, not the other way around. That said, I believe combine fire only works for a single attack, not all attacks on a turn. Is that correct?
jen'ari
12/5/2018 10:48:52 PM

Oooooh. Well that changes everything. I can definitely get behind that. Then I really like it and think it can go back to not limited it to people without force powers if you want.
General_Grievous
12/6/2018 7:09:45 AM

I'm a bit leery of putting a suppressive Ability out there even in a different form. Maybe take out the Commander effect suppressing part?
Oakel
12/6/2018 8:15:33 PM

Changed things up a bit. Instead of removing CE's I have tooled the ability to not allow access to booming voice or relay order. Not as hugely disruptive, but still effective in the right circumstances. I would love to hear some feedback since that could still be too much
jen'ari
12/6/2018 8:54:58 PM

I really enjoy it. The little to one shot and someone has to activate within 6 squares of the target is great stuff. @gg what if it was "doesn't benefit or Grant CEs, save 11"?
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