Special Abilities
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Unique
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Hutt Cartel
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Mercenary (This character can move only if he cannot make an attack from his starting space)
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It's a Trap! (Enemies with Stealth within 6 squares lose Stealth)
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Assassin(Imperial) (+4 Attack and +10 Damage against living enemies. Increase damage to +20 against living imperial enemies.)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Defensive Stance +4 (This character gets +4 Defense while activated)
Commander Effect
Allied mercenaries gain Defensive Stance +2
9/19/2018 10:51:34 PM
9/20/2018 12:53:00 PM
9/20/2018 2:58:26 PM (Updated: 9/20/2018 2:58:46 PM)