Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
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Impulsive Momentum (If a Unique allied character is defeated, for the remainder of the skirmish this character has Momentum)
Force Powers
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Force 3
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Force Grip 1 (Force 1, replaces attacks: sight; 10 damage)
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Force Blast 3 (Force 3, replaces attacks: sight; 40 damage and push back target 2 squares; save 11 reduces the damage to 20)
Commander Effect
501st clones within 6 squares gain Avoid Defeat