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Takes the Twin off the Flurry off the Twin and still has the Double left.

Hit Points: 80
Defense: 17
Attack: 8
Damage: 10
Rarity:
Base: Medium
Gender: Male
Creator: adamb0nd
Created: 10/31/2018
Updated: 10/31/2018

Special Abilities

  • Unique
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Opportunist +20 (+4 Attack and +20 Damage against an enemy who has activated this round)
  • Camaraderie (Allies whose names contain Lobot gain Intuition)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)

Commander Effect

Allies whose name contains Bespin Guard or Cloud Car Pilot gain +4 Defense and Opportunist

Average Rating: --
Deaths_Baine
10/31/2018 5:33:15 PM

ahhh the old double attack 10 base and opp +20 combo.
jen'ari
11/3/2018 3:58:34 AM

I do like the simple design on this piece.
General_Grievous
11/3/2018 4:22:53 AM (Updated: 11/3/2018 4:23:18 AM)

Very simple and awesome! Great job and nothing I would change.
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