Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Teamwork (At the end of this character's turn, he may immediately make an attack or use an ability that replaces attacks)
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Juyo Style Mastery (Scores a critical hit on an attack roll of natural 17, 18, 19, or 20. Whenever this character scores a critical hit, make a save of 11; on a success, this character can make 1 immediate extra attack.)
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Acrobatic (Ignores enemy characters when moving)
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Crime Overlords (Cannot benefit from commander effects and special abilities that increase this character's damage, attack, and defense. Cannot be in a squad with a unique character with a force rating.)
Force Powers
Commander Effect
When a non-unique fringe follower rolls a natural 1 on an attack roll it is defeated, an ally within 6 squares of this character may make an immediate against a legal target at a +4 attack bonus.
7/12/2019 1:13:16 AM
7/12/2019 1:15:19 AM
9/1/2019 7:41:21 PM