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I recognized your Bloo stench when I was brought on board.

Hit Points: 130
Defense: 18
Attack: 12
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Oakel
Created: 12/12/2018
Updated: 12/14/2018

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Legendary Stand (Usable once per skirmish, at the end of his turn; Replace this character with a character named The Ganner, One with the Force. He starts in the same position with the damage currently on this character, and is considered activated this round.)

Force Powers

  • Force 1
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Levitation (Force 2, replaces attacks: Move 1 Small or Medium character within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. An enemy with a force rating may negate this effect with a save of 11.)
  • Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20)
  • Jedi Mind Trick 2 (Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)
Average Rating: --
12/13/2018 6:20:40 PM (Updated: 12/13/2018 6:39:29 PM)

I would love some feedback on this before the CCC submission time is up. UPDATE: Removed Soresu Style in favor of Lightsaber Deflect since its easy enough in the NR to get Evade from Wedge and rerolls from Leia JK, I think it is important that ranged defense still cost him something.
12/13/2018 8:05:58 PM

What's to stop enemies from just standing further than 6 squares away and shooting him to death once he uses Legendary Stand? No matter how many saves and rerolls he has, they'll kill him eventually. None Shall Pass was the solution to this on Epic Ganner, and I think this one could use something similar.
12/13/2018 9:37:04 PM

At his cost, he doesn't have to be the entirety of the squad, and is useful before he decides to make his stand. His best tactical use would be to take a stand in a choke point that would split the enemy squad, or just some key lifts on enemies or allies. Even if they sit back and shoot him, between MOTF2, force bubble, and other NR support options like Wedge, keeping the enemy locked out approaching or passing could be significant.
12/13/2018 10:48:35 PM (Updated: 12/13/2018 10:49:00 PM)

Sure. I was just thinking he might be a little easy to just ignore after he stops moving. I do think you've designed him well- though he could use Force X.
12/13/2018 11:34:34 PM

What do you think of including the force power "Face your Destiny" or something similar?
12/13/2018 11:40:01 PM

That could work. It's also pretty thematic (aside from the name) as at first he challenged the Vong one at a time.
12/14/2018 1:24:16 AM

I've changed a few things and like how it looks, although I think "self-reliant" might be necessary.
12/14/2018 8:04:03 AM

My only thing is that is a ton of abilities especially to list on the card. Maybe if you let him gain just Triple attack and force renewal 3 instead. Then swap out mighty for Jedi Reflexes.
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