Special Abilities
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Unique
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
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Affinity (May be in a New Republic squad with a character whose name contains Luke)
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Light Spirit (Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique allied character with a Force rating. That ally gains Force Renewal 1 and Mettle while within 4 squares of this character. This character is defeated if the chosen ally is defeated. An enemy within 6 squares can spend 1 Force point to defeat this character; save 11. This effect replaces that enemy's attacks.)
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One with the Force (Ignores the Unique restriction when squadbuilding. Costs 10 less in a squad with a living character whose name contains Obi-Wan. During set up, if a living character whose name contains Obi-Wan is in your squad, this character remains off the battle grid. It cannot activate, and all of its abilities are suppressed. When that ally is defeated, immediately place this character in the defeated character's space. Any "at the start of the Skirmish" instances are immediately resolved.)
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Light Inspiration (Replaces attacks: An ally with a force rating within 6 squares gains 2 Force Points.)
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Force Bond (An ally whose name contains Skywalker gains Use the Force)
Force Powers
“If you strike me down, I shall become more powerful than you can possibly imagine.”
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