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Has been fought over since the formation of the Republic.

New Republic Q9-X2 16  
Hit Points: 50
Defense: 17
Attack: 0
Damage: 0
Rarity:
Base: Small
Gender: Male
Creator: gandalfthegreatestwizard
Created: 2/5/2019
Updated: 2/5/2019

Special Abilities

  • Unique
  • Droid (Immune to critical hits; not subject to commander effects)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
  • Sensors (This character and allies can ignore cover when targeting enemies within 6 squares of this character)
  • Self-modification (At the start of the skirmish, choose a special ability from an allied or enemy droid. For the rest of the skirmish, this character gains that special ability.)

One of the few successes of the Q9 astromech series, Q9-X2 was constantly upgrading his equipment to deal with whatever scenario he might find himself in.

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