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So uncivilized.

Old Republic Memit Nadill 42  
Hit Points: 120
Defense: 21
Attack: 13
Damage: 20
Base: Medium
Gender: Male
Creator: gandalfthegreatestwizard
Created: 4/10/2019
Updated: 4/10/2019

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Advanced Warning (If this character has line of sight to an enemy, Unique allies gain Relay Orders)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Brutal Strike (Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Force Meditation (Force 1, replaces turn: For the rest of the round, this character gains the following Force ability: Allied characters get +4 Attack and enemy characters get -4 Attack)

Commander Effect

Once per round at the end of an enemy's turn, if all allies are activated, 1 Old Republic character in your squad (including Memit Nadill) may make an immediate attack against an adjacent enemy at +4 Attack and +10 Damage.

"Stand firm, Jedi Knights... The Force is with us."

Average Rating: --
4/10/2019 8:14:12 PM

That is a savage Commander effect, very powerful. I like that it's adjacent characters and once per round for balance.
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