Special Abilities
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Unique
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Je'daii
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Melee Attack (Can attack only adjacent enemies)
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Synergy (+4 Attack, +10 damage and Force Renewal 3 while an allied character whose name contains Xesh is within 6 squares.)
Force Powers
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Force 4
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Illusion (Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11)
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Jedi Mind Trick 2 (Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Jedi Mind Trick 3 (Force 3, usable only on this character's turn: range 6; target living enemy and each living enemy adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 16)
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Mind Twist (Force 4, the target enemy receives 10 damage each activation, cannot do anything on their activation and gains -4 to defence, save 11. Character which is affected with Mind Twist can spend 2 force points on any point of combat to get rid of it's effect. If character which is affected with Mind twist is healed, it gets rid of it's effect.)
"War is coming—like nothing we have ever seen! To face darkness, we need to be armed with the dark side!" - Daegen Lok
5/8/2019 9:14:37 PM
5/9/2019 4:09:00 AM
5/9/2019 5:33:46 AM