Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Disciplined Leader (This character's commander effect cannot be suppressed)
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Camaraderie (Non-unique New Republic and Imperial pilots gain Double Attack)
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Rival (Cannot be in a squad with any characters unless they have Pilot)
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Affinity (May be in a New Republic squad)
Commander Effect
Allied Pilot commanders gain Disciplined Leader. Allied Pilots gain Greater Mobile Attack.
6/5/2019 7:35:21 PM
6/7/2019 2:59:59 PM
6/7/2019 5:04:04 PM