Special Abilities
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Charric Blaster 20 (Replaces attacks: range 6; make an attack at +13 Attack for 20 Damage. Damage from this attack cannot be prevented.)
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Grenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11)
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Dark Armor (Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
Chiss Commandos wore fractal-pattern armour which hid them from the sensory organs of hostile beings, and were equipped with charric blasters and a variant of thermal detonators.