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If there's a bright center to the universe, you're on the web site that it's farthest from.

Hit Points: 160
Defense: 23
Attack: 16
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: black_sun_vigo
Created: 12/7/2019

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Master Tactician (You automatically choose who goes first except on a roll of 1)
  • Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
  • Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round)
  • Advantageous Attack 20 (+20 Damage against an enemy who has not activated this round.)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Dark Armor 2 (Whenever this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Unleashed (This character may use Force powers that replace attacks one additional time per turn)
  • Affinity (May be in a Sith squad)
  • Affinity (This character may be in a Mandalorian squad)

Force Powers

  • Force 5
  • Force Renewal 4
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
  • Force Grip 4 (Force 4, replaces attacks: sight; 40 damage)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Lightsaber Throw 5 (Force 5, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make 2 attacks against the chosen enemy and against each character adjacent to that enemy.)
  • Lightsaber Precision 2 (Force 2: +20 Damage on next attack)
  • Lightsaber Riposte 2 (Force 2: When hit by a melee attack, this character can make an immediate attack at +10 Damage against that attacker)
  • Lightsaber Storm (Force 2, replaces attacks: Make 2 attacks against each adjacent enemy)

Commander Effect

All Allied Old Republic, Sith and Mandalorian's gain Cunning Attack +20 and Advantageous Attack +20

I shall Prevail!!!

Average Rating: 1.00 (1)
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