Special Abilities
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Unique
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Rival (Cannot be in an Imperial squad)
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Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Momentum (If this character has moved this turn, she gets +4 Attack and +10 Damage against adjacent enemies)
"Unless you want to go another round, one of us is going to have to leave. And I was here first."