Special Abilities
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Unique
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Pilot
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Defensive Retreat (When hit by an attack, this character may immediately move up to 2 squares without provoking attacks of opportunity)
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Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
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The High Ground (While this character is in low objects, he can make an attack of opportunity against enemies who move into or out of an adjacent square, and enemies hit by this attack of opportunity immediately end their move. Characters with abilities that ignore attacks of opportunity or characters while moving are subject to this ability.)
Force Powers
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Force 4
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
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Force Leap 2 (This turn, this character ignores difficult terrain, enemy characters, low objects, and pits when moving.)
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Lightsaber Precision 2 (Force 2: +20 Damage on next attack)
Commander Effect
This character can choose to activate last in a round, after all other characters have activated.
3/6/2020 5:36:23 AM
3/6/2020 9:30:16 AM
3/10/2020 5:41:15 AM
3/10/2020 7:50:16 AM
3/11/2020 4:56:38 AM
3/11/2020 7:37:17 AM