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Shinja creates it, makes it grow.

Hit Points: 300
Defense: 15
Attack: 0
Damage: 0
Rarity: Uncommon
Base: Colossal
Gender: It
Creator: Venturion
Created: 2/3/2011
Sets: Machines of War

Special Abilities

  • Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
  • Stomp (Whenever this character moves, any characters occupying squares on its base or squares it moves into are immediately defeated. Characters can avoid this effect with a save of 6.)
  • Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
  • Colossal (Large and smaller characters may occupy squares on this character's base and are considered adjacent. Low objects and Large and smaller characters do not provide cover against this character's attack. Ignores movement costs to enter squares containing difficult terrain, low objects, and trenches. Never has cover. Cannot benefit from Bodyguard or Draw Fire.)
  • Staggered Activation 6 (Activates 6 times per round; each activation counts as 1 of your 2 activations in a phase. Each round, this character must use 4 activations to move or use move actions, 1 activation to use Heavy Laser Cannons, and 1 activation to use Medium Blasters. Not subject to commander effects.)
  • Heavy Laser Cannon (1 activation: Make 2 attacks. Attack +6. On a hit, 60 damage to target and 20 damage to each character adjacent to that target; save 11. On a miss, 20 damage to the target and to each character adjacent to that target; save 11.)
  • Weak Spots 10 (This character's Damage Reduction is reduced to 10 against attacks from adjacent enemies)
  • Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
  • Walk 2 (1 activation: Move up to 2 squares)
  • Rigid (Can't squeeze)
  • Limited Field of Fire (This character can target only enemies in its forward arc)
  • Medium Blasters (1 activation: Make 2 attacks. Attack +10, Damage 20)
  • Transport (This character can transport up to 1 Huge, 2 Large, or 4 small/medium allies that end their moves adjacent to it. Remove these allies from the battle grid; they move simultaneously with this character as though they had flight and invisibility. A transported ally can return to the battle grid immediately before your first activation of a round, place the character adjacent to this character. If this character is defeated, transported allies are also defeated, save 16.)
  • Reputation (Enemy characters targeting this character get -4 Attack.)
  • Turbo-laser Cannon (1 Activation: Make one attack against all legal targets; + 10 Attack + 20 Damage.)
Average Rating: --
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