Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Impulsive Advance (Whenever a Unique allied character is defeated, this character can immediately move 3 squares)
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Melee Attack (Can attack only adjacent enemies)
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Always on the Move (Unless the initiative result is a 1, the controlling player of this character always wins initiative and must go first each round. This supercedes the Master Tactician special ability. This character must be the first character activated by the controlling player each round.)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Pilot
Force Powers
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Force 4
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Knight Speed (Force 1: This character can move 4 extra squares on his turn as part of his move)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
"Always on the move." -General Obi-Wan Kenobi
11/20/2020 8:20:37 PM (Updated: 11/20/2020 8:31:53 PM)
11/21/2020 7:18:07 AM
11/21/2020 6:23:53 PM
11/21/2020 10:32:41 PM