Special Abilities
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Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
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Breaching Kit (Replaces 2 consecutive turns. At the end of the second turn designate an adjacent wall tile as a difficult terrain tile and move this character two spaces away from the breached wall)
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Cutting Laser (Replaces attacks: 20 Damage to an adjacent enemy; save 11)
When you absolutely, positively have to get through