Special Abilities
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Unique
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Droid (Immune to critical hits; not subject to commander effects)
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Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
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Improved Override (When this character is activated, it can designate one door within 6 squares as open or closed. The door will remain in this condition until the start of this character's next turn. This ability can be used on doors affected by Override or Door Gimmick.)
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Synergy (+3 Atk, +3 Def, Old Republic) (+3 Attack and +3 Defense while in an Old Republic squad)
Droid engineers theorize that astromech droids that do not receive regular memory wipes almost always develop unparalleled loyalty and devotion to their masters.
12/3/2020 3:44:31 PM
12/5/2020 3:08:16 AM
12/5/2020 5:01:58 PM