Special Abilities
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Triple Attack (On its turn, this character can make 2 extra attacks instead of moving)
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Distraction (Suppresses adjacent enemy commander effects)
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Indiscriminate (When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)
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Rancor Bite (Replace attacks: attack one adjacent Large or smaller enemy at +15 Attack. If attack hits, target takes 60 damage, save 16 to reduce to half.)
With its sheer size and strength, sharp claws, ferocity, and thick hide, a rancor is among the most dangerous creatures in the galaxy.
12/23/2020 3:51:00 PM
12/23/2020 7:06:10 PM
12/23/2020 7:52:15 PM
12/25/2020 1:30:52 AM