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My give up, my give up.

Fringe The Gorax 100  
Hit Points: 200
Defense: 15
Attack: 12
Damage: 40
Rarity: Rare
Base: Colossal
Gender: Male
Creator: adamb0nd
Created: 12/27/2020
Updated: 12/29/2020

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Clamp (An enemy hit by this character's attack takes +10 Damage and cannot move this round; save 11 negates)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
  • Huge Walker (Ignores Medium or smaller characters while moving)
  • Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
  • Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
  • Oblivious (If this character is unactivated when targeted by an attack, this character has -4 Defense)
  • Overwhelming Power (Damage from this character's attacks cannot be prevented or redirected)
  • Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
  • Stomp (Whenever this character moves, any characters occupying squares on his base or squares he moves into are immediately defeated. Characters can avoid this effect with a save of 6.)
  • Stable Footing (Not slowed by difficult terrain or low objects)

He'll eat your parents.

Average Rating: --
12/28/2020 3:05:20 AM (Updated: 12/28/2020 3:06:10 AM)

Should Savage Strength say "When this character would take exactly 10 damage, reduce the damage to 0"? Or, if you're concerned about the weird scenario that deals damage in smaller increments: "When this character would take less than 20 damage, reduce the damage to 0."
12/28/2020 3:06:38 AM

Stable Footing and Huge Walker seem essential for any Colossal to be playable.
12/28/2020 4:10:41 AM

The intention is that his own splash and ugnaughts without aid should not be able to damage him. How would you word that? "When this character would take exactly 10 damage, reduce the damage to 0" doesn't work, because a character that's not adjacent that does 30 damage would have his damage negated (30 - damage reduction 20 = exactly 10 damage). Or is the "exactly 10 damage" assume after negating?
12/28/2020 7:46:47 AM

I missed the Damage Reduction. Yeah, that makes it harder. If it matters, I'm pretty sure DR20 has always been played without the "nonadjacent" in the ability. Otherwise, why Weak Spots on the AT-AT? I never noticed it before.
1/5/2021 5:33:40 PM

Probably not worth 100.
1/6/2021 6:55:51 AM

Quote is so dark haha
1/6/2021 8:41:29 PM

Spoiler! (for a 30+ yr old movie)
1/7/2021 4:29:13 AM

Spoiler deleted.
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