Hit Points:
|
130
|
Defense:
|
21
|
Attack:
|
12
|
Damage:
|
20
|
Rarity:
Very Rare
Base:
Medium
Gender:
Male
Creator:
wwmandalorian
Created:
2/15/2021
Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
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Force Spirit 4 (If this character is defeated, immediately add 4 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Anticipation 2 (Force 2: Reroll initiative once per round, adding +4 to the result)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)