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Hit Points: 130
Defense: 20
Attack: 13
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Mando
Created: 5/10/2021
Updated: 6/14/2025

Special Abilities

  • Unique
  • Ghost Crew
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
  • Protective +10 (+10 Damage while a wounded Ghost Crew ally is within 6 squares)
  • Rapport (A character whose name contains Hera Syndulla costs 2 less when in the same squad as this character)
  • Coordinated Movement (At the end of this character's turn, 1 Ghost Crew ally may immediately move up to 2 squares)
  • One Final Lesson (Whenever a Ghost Crew ally within 6 squares is targeted, this character may switch positions with that character. This character becomes the target instead and cannot gain bonuses to save rolls. When this character is defeated, choose 1 Ghost Crew ally within line of sight: that ally gains One Final Lesson and Protective +10 for the rest of the skirmish.)
  • Blaster 20 (Replaces attacks: sight; +12 Attack for 20 Damage)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Awareness (Force 2: replaces attacks; For the rest of the skirmish, once per round, this character can immediately move up to his speed after an enemy changes position outside of its turn)
  • Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
  • Telekinesis (Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)

Commander Effect

Droids are subject to these effects: For the rest of the skirmish, Ghost Crew allies gain Coordinated Movement.

Kanan Jarrus' sacrifice taught Ezra and subsequently the rest of the Ghost Crew a valuable final lesson, of how to be selfless and to be where they were needed most even at the cost of their own lives.

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