Special Abilities
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Melee Attack (Can attack only adjacent enemies)
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Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 1
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Brutal Strike (Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn)
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Indiscriminate Rage (Force 1: +2 Attack and +10 Damage until the end of this character's turn. At the end of that turn, make a save of 11. If the save fails, this character gains Savage.)
This grizzled veteran of many battles has an affinity for the dark side of the Force, relying on experience and natural talent instead of formal training.
8/29/2021 12:39:51 AM