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Was never a condition of our arrangement.

Hit Points: 50
Defense: 16
Attack: 8
Damage: 10
Rarity: Uncommon
Base: Medium
Gender: It
Creator: TimmerB123
Created: 12/30/2021
Updated: 1/11/2022

Special Abilities

  • Neo-Crusader
  • Agile (This character can move 2 extra squares at the end of its turn)
  • Beskar'gam (When this character takes damage, it reduces the damage dealt by 10 with a save of 11)
  • Coordinated Movement (At the end of this character's turn, 1 Neo-Crusader ally may immediately move up to 2 squares)
  • Covert Tech (If all Unique allies are Neo-Crusader allies, then this character gains *Shatter Beam* Replaces attacks: sight; designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed)
  • Double Attack (On its turn, this character can make 1 extra attack instead of moving)
  • Explosive Supplies (Replaces turn: Choose 1 adjacent ally to gain Satchel Charge)
  • Single-Shot Blaster (This character cannot gain Twin Attack)
  • Willing to Serve (Counts as a follower for purposes of allied commander effects)

Commander Effect

If all Unique allies are Neo-Crusader allies after the first initiative roll, gain the following commander effect: For the rest of the skirmish, Unique Neo-Crusaders gain *Coordinated Movement*.

Marshals commanded everything from entire sectors to a specific flank in the midst of a given battle. Despite their command role, they were expected to engage in combat just as any other warrior.

Average Rating: 10.00 (1)
TimmerB123
12/30/2021 6:01:50 AM

After playing (unique pure) Neo-Crusaders today, man do they need some help. This helps
TimmerB123
12/30/2021 6:03:35 AM

Currently only 4 Neo-Crusader uniques. Make them indispensable.
TimmerB123
12/30/2021 6:09:37 AM

They help Neos with out of turn movement (very important), and can move enemies to get them in LoS for allies. Battering Assault replaces turn, so it goes really nicely with Te Ani’la Mandalore
Mando
12/30/2021 8:51:34 PM

really like the look of this guy! Covert tech might be enough door control for him i think. Was thinking you could drop advanced door gimmick and he could have Careful Shot +2 and give that out with his CE also to help the Neo Crusaders hit a little more consistently.
Mando
12/30/2021 8:56:23 PM

i like battering assault when paired with Cassus Fett's Fire Support mission! good way to group people up and then launch the airstrike. Maybe some day down the line there could be someone who makes enemies within 6 squares have -2 or -4 to saves against Fire Support Mission...probably start at -2 and see how it does. it's kinda really easy to get a save 6, but it is a great ability if it can land the damage. The Neo-Crusaders could really embrace the Fire Support Mission aspect of their subfaction and make it better. Just throwing out a crazy idea out there.
DarkDracul
12/31/2021 1:33:20 AM

Good lord, could you put any more abilities on a cost 15 character?! lol Could this be achieved with more than one character?
Cassus fett
12/31/2021 3:37:49 PM

^ Yeah this.
TimmerB123
12/31/2021 5:42:56 PM

I took Advanced Door Gimmick off. The issue is that Neos are so bad currently and desperately need help. They weren't very well designed from the start, and we've been scrambling since to try and make them playable while keeping intact the general original concept. Forcing them to add multiple characters to make them playable kinda defeats the purpose of trying to make what they already have usable.
TimmerB123
12/31/2021 5:43:01 PM

Neos already are SA heavy - multiple attack, beskargam, single-shot blaster all come standard. A replace turn ability is really necessary to play with Te Anil'ia Mandalore, thus Battering Charge. Willing to Serve is necessary since most Neo CEs are followers only. They have zero innate door control, thus Covert Tech. Coordinated Movement is the main key, having it and giving it out. Flight and Agile round out to make their abilities gel. Agile would be the next to be dropped if need be.
TimmerB123
1/11/2022 11:10:57 PM (Updated: 1/11/2022 11:29:56 PM)

Did end up splitting it into 2 characters. This one is about movement and door control. Blitzkrieg Warrior now has the Flight + Battering Assault
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