Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
-
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
-
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
-
Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
-
Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
-
Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
-
Spinning Blade Attack (Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity.)
-
Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
Force Powers
-
Force 2
-
Force Renewal 1 (This character gets 1 Force point each time he activates)
-
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
-
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
Commander Effect
Grievous Motivation: Droids with Melee attack, within 6 squares, gain Jedi Hunter.
A whirlwind of Light Sabers, he slays all, but the best Jedi.
5/7/2022 7:32:41 PM (Updated: 5/13/2022 1:20:20 AM)
5/14/2022 3:16:45 AM
5/14/2022 5:07:38 PM
5/15/2022 3:08:12 AM
5/15/2022 5:06:34 PM
5/30/2022 10:50:37 AM
5/30/2022 9:24:41 PM
5/31/2022 4:08:20 AM
5/31/2022 2:29:16 PM