Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Identical Forces (At the end of its turn, this character can switch positions with an ally within 6 squares who is the same size and has Identical Forces)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Rangefinder (Replaces attacks: Adjacent allies who do not move get +4 Attack against nonadjacent enemies this round)
Commander Effect
Droids are subject to these effects:
Separatist allies named Battle Droid gain Identical Forces.
At the end of this characters turn, 1 ally with Mounted Weapon within 6 squares can make an immediate attack or use a special ability that replaces attacks. That ally may not use Twin Attack this turn.