Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Vambrace (This character gets +4 defense against adjacent characters with melee attack)
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Jedi Trainer (At the start of the skirmish, choose an allied character with a Force rating. That ally gains 1 Force point and Ataru Style)
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Rapport (A character whose name contains Yoda cost 10 less when in the same squad as this character)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
Commander Effect
This character and adjacent allies are considered within range of allied commander effects.
2/12/2024 9:48:21 PM