Hit Points:
|
150
|
Defense:
|
23
|
Attack:
|
15
|
Damage:
|
20
|
Rarity:
Base:
Medium
Gender:
Male
Creator:
ArgonNaito
Created:
3/14/2024
Updated: 3/14/2024
Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
-
Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
-
Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
-
Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
-
Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
-
Rival (Cannot be in a squad with any Order 66 characters)
-
Teamwork (At the end of this character's turn, he may immediately make an attack or use an ability that replaces attacks)
Force Powers
-
Force 2
-
Force Renewal 2 (This character gets 2 Force points each time he activates)
-
Master of the Force 3 (May spend Force points up to 3 times in a single turn)
-
Leaping Assault (Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
-
Lightsaber Precision 2 (Force 2: +20 Damage on next attack)
-
Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
-
Jedi Mind Trick 3 (Force 3, usable only on this character's turn: range 6; target living enemy and each living enemy adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 16)
-
Lightsaber Throw 5 (Force 5, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make 2 attacks against the chosen enemy and against each character adjacent to that enemy.)