Special Abilities
        
        
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Unique                                    
 
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Melee Attack                                            (Can attack only adjacent enemies)
                
 
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Triple Attack                                            (On his turn, this character can make 2 extra attacks instead of moving)
                
 
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Twin Attack                                            (Whenever this character attacks, he makes 1 extra attack against the same target)
                
 
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Agile                                            (This character can move 2 extra squares at the end of his turn)
                
 
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Melee Duelist                                            (+4 Defense when attacked by an adjacent enemy)
                
 
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Niman Style Mastery                                            (+4 Attack and +4 Defense while this character has more than half Hit Points remaining)
                
 
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Unstoppable                                            (Cannot be activated, moved, or prevented from moving or changing position by enemies)
                
 
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Rolling Evade                                            (When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity)
                
 
        
            
            Force Powers
        
        
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Force 4                                    
 
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Force Renewal 2                                            (This character gets 2 Force points each time he activates)
                
 
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Master of the Force 3                                            (May spend Force points up to 3 times in a single turn)
                
 
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Absorb Power                                            (Whenever this character would be damaged by a force power he takes no damage and gains the amount of force points spent, save 11.)
                
 
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Leaping Assault                                            (Force 2, replaces turn:  Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
                
 
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Attuned Levitation                                            (Force 3, Usable only on this character's turn, Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity.)
                
 
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Force Push 5                                            (Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16)
                
 
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Lightsaber Sweep                                            (Force 1, replaces attacks: Can attack each adjacent enemy once)
                
 
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Lightsaber Defense                                            (Force 1: When hit by an attack, this character takes no damage with a save of 11)
                
 
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Master Speed                                            (Force 1: This character can move 6 extra squares on his turn as part of his move)
                
 
        
                
            “If no mistake you have made, losing you are. A different game you should play.”