Special Abilities
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Unique
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Musician
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Disruptive (Suppresses enemy commander effects within 6 squares)
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Speakers (Musician allies with Distraction gain Disruptive)
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Distracting Dance (Replaces attacks: range 12; living characters with line of sight to this character are considered activated; save 11.)
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Earworm (Useable once per round, replaces turn; Characters within 6 squares can not make attacks for the rest of the round, save 11.)
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Rapport (Unique Fringe characters cost 1 less while in the same squad as this character.)
"Figrin, you've got to start booking us better gigs!"