Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Quick Strike (+10 Damage against adjacent enemies if this character has moved on his turn)
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Force Attuned (Once per turn on his turn, this character may use a Force Power that replaces attacks or turn, without replacing attacks or turn)
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Master (Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed)
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Hidden Mentor (An ally who counts as Anakin Skywalker gains Jedi Tracker and Presumed Dead))
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Jedi Tracker (+4 Attack against enemies with Force ratings)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 3
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Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 11.)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Whirlwind Attack (Force 1, replaces turn: Attack each adjacent enemy twice)
Commander Effect
Characters with Order 66 may be in your squad, regardless of faction. Non-Unique followers with Order 66 gain Jedi Tracker.
Whenever this character defeats an enemy with a Force rating by making a melee attack, he gains 1 Force point.