Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Melee Duelist (+4 Defense when attacked by an adjacent enemy)
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Malacia (Enemies that activate within six squares of this character suffer 10 damage; they may avoid this effect with a save of 6)
Force Powers
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Force 5
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Valor (Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Followers within 6 squares get +2 Attack and +2 Defense)
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Battle Meditation (Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Allies who combine fire grant an additional +2 Attack, and enemy characters cannot combine fire)
"To walk the path of the Jedi, one's spirit must be strong. That requires discipline."