Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Empathy (Allies with Savage within 6 squares lose Savage)
Force Powers
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Force 1
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
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Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Master Illusion (Force 2: When hit by an attack, this character takes no damage unless the attacker makes a save of 16)
"A Jedi can do such things, for it is the will of the Force."